<!DOCTYPE html>
<html lang="zh-cn">
<head prefix="og: http://ogp.me/ns#">
  <meta charset="utf-8">
  <title>出生 | Screeps 中文文档</title>
  <meta http-equiv="X-UA-Compatible" content="IE=Edge,chrome=1">
  <meta name="viewport" content="width=device-width, initial-scale=1">
  <!-- Canonical links -->
  <link rel="canonical" href="http://screeps-cn.github.io/respawn.html">
  <!-- Alternative links -->
  
    
      <link rel="alternative" hreflang="en" href="http://screeps-cn.github.io/respawn.html">
    
      <link rel="alternative" hreflang="zh-tw" href="http://screeps-cn.github.io/zh-tw/respawn.html">
    
      <link rel="alternative" hreflang="zh-cn" href="http://screeps-cn.github.io/zh-cn/respawn.html">
    
      <link rel="alternative" hreflang="ru" href="http://screeps-cn.github.io/ru/respawn.html">
    
      <link rel="alternative" hreflang="ko" href="http://screeps-cn.github.io/ko/respawn.html">
    
  
  <!-- Icon -->
  <link rel="apple-touch-icon" sizes="57x57" href="/icon/apple-touch-icon-57x57.png">
  <link rel="apple-touch-icon" sizes="114x114" href="/icon/apple-touch-icon-114x114.png">
  <link rel="apple-touch-icon" sizes="72x72" href="/icon/apple-touch-icon-72x72.png">
  <link rel="apple-touch-icon" sizes="144x144" href="/icon/apple-touch-icon-144x144.png">
  <link rel="apple-touch-icon" sizes="60x60" href="/icon/apple-touch-icon-60x60.png">
  <link rel="apple-touch-icon" sizes="120x120" href="/icon/apple-touch-icon-120x120.png">
  <link rel="apple-touch-icon" sizes="76x76" href="/icon/apple-touch-icon-76x76.png">
  <link rel="apple-touch-icon" sizes="152x152" href="/icon/apple-touch-icon-152x152.png">
  <link rel="icon" type="image/png" href="/icon/favicon-196x196.png" sizes="196x196">
  <link rel="icon" type="image/png" href="/icon/favicon-160x160.png" sizes="160x160">
  <link rel="icon" type="image/png" href="/icon/favicon-96x96.png" sizes="96x96">
  <link rel="icon" type="image/png" href="/icon/favicon-16x16.png" sizes="16x16">
  <link rel="icon" type="image/png" href="/icon/favicon-32x32.png" sizes="32x32">
  <meta name="msapplication-TileColor" content="#2f83cd">
  <meta name="msapplication-TileImage" content="/icon/mstile-144x144.png">
  <!-- CSS -->
  <!-- build:css build/css/navy.css -->
  <link rel="stylesheet" href="/css/navy.css?1">
  <link rel="stylesheet" href="/css/prism.css">
  <!-- endbuild -->
  <link href="https://fonts.googleapis.com/css?family=Lato:300,400,700" rel="stylesheet" type="text/css">
  <link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/font-awesome/4.3.0/css/font-awesome.min.css">
  <link rel="stylesheet" href="https://cdn.jsdelivr.net/docsearch.js/1/docsearch.min.css">
  <!-- RSS -->
  <link rel="alternate" href="/atom.xml" title="Screeps 中文文档">
  <!-- Open Graph -->
  <meta name="description" content="Screeps 是个永无止境的大型战略游戏。由于庞大的玩家数，玩家力压群雄取得绝对性胜利的可能微乎其微。游戏的主旨是在于让玩家得以用其编程本领以一己之力面对挑战、优化代码、改变地貌、建立联盟、攻防变换等。
初生玩家可以在任意有中立控制器的房间开始游戏，然而我们建议玩家选择有两个能量源的保护区初生。当玩家观察地形并对此房间满意后，便可在此房间点击合适位置里放下 Spawn ：

紧接着此房间会进入2">
<meta property="og:type" content="website">
<meta property="og:title" content="出生">
<meta property="og:url" content="http://screeps-cn.github.io/respawn.html">
<meta property="og:site_name" content="Screeps 中文文档">
<meta property="og:description" content="Screeps 是个永无止境的大型战略游戏。由于庞大的玩家数，玩家力压群雄取得绝对性胜利的可能微乎其微。游戏的主旨是在于让玩家得以用其编程本领以一己之力面对挑战、优化代码、改变地貌、建立联盟、攻防变换等。
初生玩家可以在任意有中立控制器的房间开始游戏，然而我们建议玩家选择有两个能量源的保护区初生。当玩家观察地形并对此房间满意后，便可在此房间点击合适位置里放下 Spawn ：

紧接着此房间会进入2">
<meta property="og:image" content="http://screeps-cn.github.io/img/CreateSpawn.png">
<meta property="og:image" content="http://screeps-cn.github.io/img/Respawn.png">
<meta property="og:image" content="http://screeps-cn.github.io/img/RespawnConfirm.png">
<meta property="og:updated_time" content="2024-09-20T13:38:58.409Z">
<meta name="twitter:card" content="summary">
<meta name="twitter:title" content="出生">
<meta name="twitter:description" content="Screeps 是个永无止境的大型战略游戏。由于庞大的玩家数，玩家力压群雄取得绝对性胜利的可能微乎其微。游戏的主旨是在于让玩家得以用其编程本领以一己之力面对挑战、优化代码、改变地貌、建立联盟、攻防变换等。
初生玩家可以在任意有中立控制器的房间开始游戏，然而我们建议玩家选择有两个能量源的保护区初生。当玩家观察地形并对此房间满意后，便可在此房间点击合适位置里放下 Spawn ：

紧接着此房间会进入2">
<meta name="twitter:image" content="http://screeps-cn.github.io/img/CreateSpawn.png">
  <!-- Google Analytics -->
  
</head>

<body>
  <div id="container">
    <header id="header" class="wrapper">
  <div id="header-inner" class="inner">
    <h1 id="logo-wrap">
      <a href="https://screeps.com" id="logo">Screeps</a>
      <a href="/index.html" id="logo-docs">docs</a>
    </h1>
    <a id="mobile-nav-toggle">
      <span class="mobile-nav-toggle-bar"></span>
      <span class="mobile-nav-toggle-bar"></span>
      <span class="mobile-nav-toggle-bar"></span>
    </a>
    <div id="header-main"></div>
  </div>
</header>

    <div id="content-wrap">
  <div id="content" class="wrapper">
    <div id="content-inner">
      <article class="article-container" itemscope itemtype="http://schema.org/Article">
        <div class="article-inner">
          <div class="article">
            <div class="inner">
              <header class="article-header">
                <h1 class="article-title" itemprop="name" id="top">出生</h1>
                <a href="https://github.com/screeps-cn/docs/edit/master/source/respawn.md" class="article-edit-link" title="改进本文"><i class="fa fa-pencil"></i></a>
              </header>
              <div class="article-content" itemprop="articleBody">
                
                <p>Screeps 是个永无止境的大型战略游戏。由于庞大的玩家数，玩家力压群雄取得绝对性胜利的可能微乎其微。游戏的主旨是在于让玩家得以用其编程本领以一己之力面对挑战、优化代码、改变地貌、建立联盟、攻防变换等。</p>
<h2 id="初生" class="article-heading"><a href="#初生" class="headerlink" title="初生"></a>初生<a class="article-anchor" href="#初生" aria-hidden="true"></a></h2><p>玩家可以在任意有中立控制器的房间开始游戏，然而我们建议玩家选择有两个<a href="/introduction.html#属地（Colony）">能量源</a>的<a href="/start-areas.html">保护区</a>初生。当玩家观察地形并对此房间满意后，便可在此房间点击合适位置里放下 Spawn ：</p>
<p><img src="img/CreateSpawn.png" alt=""></p>
<p>紧接着此房间会进入<strong>20,000 ticks</strong>的<a href="/defense.html">安全模式</a> （大约 15 小时，但具体取决于单 tick 的<a href="https://status.screeps.com/" target="_blank" rel="external">实际耗时</a>）充分利用这段时间来探索房间、规划基建、布置防御、占领资源。</p>
<p>当玩家放下的第一个 Spawn 自动包含 300 能量。 Spawn 每 tick 会自动产出 1 能量，所以玩家不会陷入 Spawn 能量耗尽且无 creep 可用的尴尬局面。</p>
<blockquote class="note info"><p>当 Spawn 和其扩展的总储能量达到 300 时， Spawn 会停止产能。</p>
</blockquote>
<h2 id="重生" class="article-heading"><a href="#重生" class="headerlink" title="重生"></a>重生<a class="article-anchor" href="#重生" aria-hidden="true"></a></h2><p>如果玩家对当下的房间布局不满意，或是受到过多其他玩家的威胁，玩家可以选择<strong>重生</strong>。重生有着 180 秒的冷却时间。一般而言，如果玩家的房间已被敌对势力侵占且没有足够资源背水一战，重生后东山再起也不失大雅。</p>
<p><img src="img/Respawn.png" alt=""></p>
<p><img src="img/RespawnConfirm.png" alt=""></p>
<p>回顾<a href="/control.html">控制</a>，玩家的<strong>全局控制等级</strong>（GCL）是只升不降的。所以重生并不会减少玩家所能控制的房间数，比如玩家重生前可控制三个房间，重生后仍可控制三个房间。</p>
<p>在 GCL 许可的条件下多占领房间能有效地推动属地建设。即便重生后一无所有，高 GCL 能让玩家迅速占领多个房间并着手重建。</p>

              </div>
              <footer class="article-footer">
                <time class="article-footer-updated" datetime="2024-09-20T13:38:58.409Z" itemprop="dateModified">上次更新：9月 20, 2024</time>
                <a href="/defense.html" class="article-footer-prev"><i class="fa fa-chevron-left"></i><span>防御</span></a><a href="/start-areas.html" class="article-footer-next"><span>初始区域</span><i class="fa fa-chevron-right"></i></a>
              </footer>
            </div>
          </div>
          <aside id="article-toc" role="navigation">
            
            <div id="article-toc-inner">
              <strong class="sidebar-title">目录</strong>
              <ol class="toc"><li class="toc-item toc-level-2"><a class="toc-link" href="#初生"><span class="toc-text">初生</span></a></li><li class="toc-item toc-level-2"><a class="toc-link" href="#重生"><span class="toc-text">重生</span></a></li></ol>
              <a href="#" id="article-toc-top">回到顶部</a>
            </div>
            
          </aside>
        </div>
      </article>
      <aside id="sidebar" role="navigation">
  <div class="inner"><a href="/api/" class=api-link><span>API Reference</span><img src="/img/link-external.svg"></a><a href="/index.html" class="sidebar-link">总览</a><strong class="sidebar-title">游戏环境</strong><a href="/introduction.html" class="sidebar-link">简介</a><a href="/creeps.html" class="sidebar-link">Creeps</a><a href="/control.html" class="sidebar-link">控制</a><a href="/defense.html" class="sidebar-link">防御</a><a href="/respawn.html" class="sidebar-link current">重生</a><a href="/start-areas.html" class="sidebar-link">初始区域</a><a href="/resources.html" class="sidebar-link">资源</a><a href="/market.html" class="sidebar-link">市场</a><a href="/invaders.html" class="sidebar-link">NPC 入侵者</a><a href="/power.html" class="sidebar-link">超能</a><strong class="sidebar-title">脚本</strong><a href="/scripting-basics.html" class="sidebar-link">脚本基础</a><a href="/global-objects.html" class="sidebar-link">全局对象</a><a href="/modules.html" class="sidebar-link">模块</a><a href="/debugging.html" class="sidebar-link">调试</a><a href="/game-loop.html" class="sidebar-link">游戏循环</a><a href="/commit.html" class="sidebar-link">外部提交</a><a href="/simultaneous-actions.html" class="sidebar-link">同步操作</a><a href="/cpu-limit.html" class="sidebar-link">CPU 限制</a><strong class="sidebar-title">其他</strong><a href="/architecture.html" class="sidebar-link">服务器架构</a><a href="/ptr.html" class="sidebar-link">公开测试区域 (PTR)</a><a href="/third-party.html" class="sidebar-link">第三方工具</a><a href="/auth-tokens.html" class="sidebar-link">验证令牌</a><a href="/community-servers.html" class="sidebar-link">社区服务器</a><a href="/tos.html" class="sidebar-link">服务条款</a><a href="/privacy-policy.html" class="sidebar-link">隐私政策</a><strong class="sidebar-title">资源</strong><a href="http://blog.screeps.com" class="sidebar-link">博客</a><a href="http://blog.screeps.com/categories/Changelogs/" class="sidebar-link">修改日志</a><a href="http://chat.screeps.com" class="sidebar-link">聊天室</a><a href="https://screeps.com/forum/" class="sidebar-link">论坛</a><strong class="sidebar-title">贡献文章</strong><a href="/contributed/rules.html" class="sidebar-link">贡献规则</a><a href="/contributed/advanced_grunt.html" class="sidebar-link">高级 Grunt 使用</a><a href="/contributed/modifying-prototypes.html" class="sidebar-link">修改原型</a><a href="/contributed/caching-overview.html" class="sidebar-link">缓存概述</a><a href="/contributed/ps_ubuntu.html" class="sidebar-link">私有服务器 MongoDB</a></div>
</aside>
    </div>
  </div>
</div>

    <footer id="footer" class="wrapper">
  <div class="inner">
    <div id="footer-copyright">
      &copy; 2024 <a href="https://screeps.com/" target="_blank">Screeps</a><br>
      Documentation licensed under <a href="http://creativecommons.org/licenses/by/4.0/" target="_blank">CC BY 4.0</a>.
    </div>
    <div id="footer-links">
      <a href="https://github.com/screeps-cn/docs" class="footer-link" target="_blank"><i class="fa fa-github-alt"></i></a>
    </div>
  </div>
</footer>

  </div>
  <div id="mobile-nav-dimmer"></div>
  <nav id="mobile-nav">
  <div id="mobile-nav-inner">
    
      <a href="/api/" class=api-link><span>API Reference</span><img src="/img/link-external.svg"></a><a href="/index.html" class="mobile-nav-link">总览</a><strong class="mobile-nav-title">游戏环境</strong><a href="/introduction.html" class="mobile-nav-link">简介</a><a href="/creeps.html" class="mobile-nav-link">Creeps</a><a href="/control.html" class="mobile-nav-link">控制</a><a href="/defense.html" class="mobile-nav-link">防御</a><a href="/respawn.html" class="mobile-nav-link current">重生</a><a href="/start-areas.html" class="mobile-nav-link">初始区域</a><a href="/resources.html" class="mobile-nav-link">资源</a><a href="/market.html" class="mobile-nav-link">市场</a><a href="/invaders.html" class="mobile-nav-link">NPC 入侵者</a><a href="/power.html" class="mobile-nav-link">超能</a><strong class="mobile-nav-title">脚本</strong><a href="/scripting-basics.html" class="mobile-nav-link">脚本基础</a><a href="/global-objects.html" class="mobile-nav-link">全局对象</a><a href="/modules.html" class="mobile-nav-link">模块</a><a href="/debugging.html" class="mobile-nav-link">调试</a><a href="/game-loop.html" class="mobile-nav-link">游戏循环</a><a href="/commit.html" class="mobile-nav-link">外部提交</a><a href="/simultaneous-actions.html" class="mobile-nav-link">同步操作</a><a href="/cpu-limit.html" class="mobile-nav-link">CPU 限制</a><strong class="mobile-nav-title">其他</strong><a href="/architecture.html" class="mobile-nav-link">服务器架构</a><a href="/ptr.html" class="mobile-nav-link">公开测试区域 (PTR)</a><a href="/third-party.html" class="mobile-nav-link">第三方工具</a><a href="/auth-tokens.html" class="mobile-nav-link">验证令牌</a><a href="/community-servers.html" class="mobile-nav-link">社区服务器</a><a href="/tos.html" class="mobile-nav-link">服务条款</a><a href="/privacy-policy.html" class="mobile-nav-link">隐私政策</a><strong class="mobile-nav-title">资源</strong><a href="http://blog.screeps.com" class="mobile-nav-link">博客</a><a href="http://blog.screeps.com/categories/Changelogs/" class="mobile-nav-link">修改日志</a><a href="http://chat.screeps.com" class="mobile-nav-link">聊天室</a><a href="https://screeps.com/forum/" class="mobile-nav-link">论坛</a><strong class="mobile-nav-title">贡献文章</strong><a href="/contributed/rules.html" class="mobile-nav-link">贡献规则</a><a href="/contributed/advanced_grunt.html" class="mobile-nav-link">高级 Grunt 使用</a><a href="/contributed/modifying-prototypes.html" class="mobile-nav-link">修改原型</a><a href="/contributed/caching-overview.html" class="mobile-nav-link">缓存概述</a><a href="/contributed/ps_ubuntu.html" class="mobile-nav-link">私有服务器 MongoDB</a>
    
  </div>
</nav>
  <!-- Scripts -->
<script src="https://code.jquery.com/jquery-3.4.1.min.js"></script>
<!-- build:js build/js/main.js -->
<script src="/js/lang_select.js"></script>
<script src="/js/scrollingelement.js"></script>
<script src="/js/toc.js"></script>
<script src="/js/mobile_nav.js"></script>
<script src="/js/custom.js"></script>
<!-- endbuild -->
<script src="https://cdn.jsdelivr.net/retinajs/1.3.0/retina.min.js" async></script>

<!-- Algolia -->

</body>
</html>